Today I am interviewing Michael F. Haspil, author of the new urban-fantasy novel, Graveyard Shift.
◊ ◊ ◊
DJ: Hey Michael! Thanks for agreeing to do this interview!
For readers who aren’t familiar with you, could you tell us a little about yourself?
Michael F. Haspil: Sure. I’ll stick to the big things. I’m a veteran of the U.S. Air Force and used to do a lot of operational stuff (“stuff” is a technical term) with Air Force Space Command. I worked as an ICBM crew commander and as a launch commander and launch director for the Air Force at Cape Canaveral. I’ve been trying to be a professional writer for most of my life, and certainly all of my adult life. I’m also a dedicated gamer. Tabletop, board games, role-playing, miniature, computer…any type of game. I’m there.
DJ: What is Graveyard Shift about?
Michael: The super short version is that it is about an immortal pharaoh, who has been blackmailed into law enforcement. He must make some unsavory alliances to stop an ancient vampire conspiracy that is trying to destroy humanity. He often has to make some pretty awful decisions to stop worse things from happening.
DJ: What were some of your influences for Graveyard Shift?
Michael: I would say most of my influences come more from film and television than literary sources, although Brian Lumley’s Necroscope series probably rubbed off a bit. Among Movie and TV influences I’m drawn to stories where the good guys and bad guys might be a little hard to tell apart unless you look really hard. So, there’s a bit of Noir creeping in throughout the book. That sort of murky morality kind of thing where there might not be a clean-cut line between right and wrong. L.A. Confidential, Justified, Chinatown. The largest influence might actually be the original Lethal Weapon. People tend to remember the Lethal Weapon series as action comedies, but I think that’s due to the latter films certainly. I would argue that the first film is a dark affair, with Martin Riggs genuinely suffering from some serious mental problems throughout and only finding some solace at the end of the film. For Graveyard Shift I wanted to graze the surface of the buddy-cop dynamic except that my characters have been forced into it for more than seventy years, have their own agendas, and might have a genuine dislike for one another. Continue reading